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@ -7,6 +7,7 @@ local function load_texture(filepath) |
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return texture |
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else |
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fail_count = fail_count + 1 |
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log(filepath) |
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return am.texture2d("res/bagel.jpg") |
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end |
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end |
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@ -34,7 +35,6 @@ TEXTURES = { |
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-- gui stuff |
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BUTTON1 = load_texture("res/button1.png"), |
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WIDER_BUTTON1 = load_texture("res/wider_button1.png"), |
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TAB_ICON = load_texture("res/tab_icon.png"), |
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GEAR = load_texture("res/gear.png"), |
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SELECT_BOX = load_texture("res/select_box.png"), |
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@ -50,13 +50,11 @@ TEXTURES = { |
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TOWER_REDEYE_ICON = load_texture("res/tower_redeye_icon.png"), |
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TOWER_MOAT = load_texture("res/tower_moat.png"), |
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TOWER_MOAT_ICON = load_texture("res/tower_moat_icon.png"), |
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TOWER_RADAR = load_texture("res/tower_radar4.png"), |
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TOWER_RADAR = load_texture("res/tower_radar.png"), |
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TOWER_RADAR_ICON = load_texture("res/tower_radar_icon.png"), |
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TOWER_LIGHTHOUSE = load_texture("res/tower_lighthouse.png"), |
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TOWER_LIGHTHOUSE_ICON = load_texture("res/tower_lighthouse_icon.png"), |
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HEX_FLOWER = load_texture("res/thing.png"), |
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-- mob stuff |
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MOB_BEEPER = load_texture("res/mob_beeper.png"), |
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MOB_SPOODER = load_texture("res/mob_spooder.png"), |
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