From 340959ebbd76e86c846acbb6c22e4c2da2ad2e78 Mon Sep 17 00:00:00 2001 From: Nicholas Hayashi Date: Wed, 14 Jul 2021 23:25:17 -0400 Subject: [PATCH] fix missing textures --- res/tower_gattler.png | Bin 0 -> 334 bytes texture.lua | 10 ++++------ 2 files changed, 4 insertions(+), 6 deletions(-) create mode 100644 res/tower_gattler.png diff --git a/res/tower_gattler.png b/res/tower_gattler.png new file mode 100644 index 0000000000000000000000000000000000000000..bb9db6730738345e41def77ea01d938183421081 GIT binary patch literal 334 zcmeAS@N?(olHy`uVBq!ia0vp^4j|0I1|(Ny7TyC=jKx9jP7LeL$-D%zIXqn)Ln`LH zy=L3j@f>#suk=%kJiB3F#-i`Nkl3&{9w?kv}1QPeZ5Z+_xdOJT~4ul(t4e zX`PNz-I4$6s}%F)^40X2m4GHgz=7xwa(5kMZ)r?F>Y0;&>Gx?F2Z5jOzC`Z2W&Un| zh=R;FFMX@6k$;}NzIE=po8|61e`c;`OH7n{b?y6>K)uej8H-gq*R~vvyIS?KzV6A# zvc1`+|1Ui=&Ju_VweMW}ytCu9+4|mJ;f*&<&OTo6c_Hgx#+|c|OSXy&PE`2B{qytt z`%z!H**|0n7rYag<>TLqL67+QSb6Mw<&;$T+2#zlR literal 0 HcmV?d00001 diff --git a/texture.lua b/texture.lua index f1dc6a2..ac934b0 100644 --- a/texture.lua +++ b/texture.lua @@ -7,6 +7,7 @@ local function load_texture(filepath) return texture else fail_count = fail_count + 1 + log(filepath) return am.texture2d("res/bagel.jpg") end end @@ -34,7 +35,6 @@ TEXTURES = { -- gui stuff BUTTON1 = load_texture("res/button1.png"), WIDER_BUTTON1 = load_texture("res/wider_button1.png"), - TAB_ICON = load_texture("res/tab_icon.png"), GEAR = load_texture("res/gear.png"), SELECT_BOX = load_texture("res/select_box.png"), @@ -50,16 +50,14 @@ TEXTURES = { TOWER_REDEYE_ICON = load_texture("res/tower_redeye_icon.png"), TOWER_MOAT = load_texture("res/tower_moat.png"), TOWER_MOAT_ICON = load_texture("res/tower_moat_icon.png"), - TOWER_RADAR = load_texture("res/tower_radar4.png"), + TOWER_RADAR = load_texture("res/tower_radar.png"), TOWER_RADAR_ICON = load_texture("res/tower_radar_icon.png"), TOWER_LIGHTHOUSE = load_texture("res/tower_lighthouse.png"), TOWER_LIGHTHOUSE_ICON = load_texture("res/tower_lighthouse_icon.png"), - HEX_FLOWER = load_texture("res/thing.png"), - -- mob stuff - MOB_BEEPER = load_texture("res/mob_beeper.png"), - MOB_SPOODER = load_texture("res/mob_spooder.png"), + MOB_BEEPER = load_texture("res/mob_beeper.png"), + MOB_SPOODER = load_texture("res/mob_spooder.png"), } function pack_texture_into_sprite(texture, width, height, color)