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@ -98,22 +98,22 @@ function map_editor_action() |
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end |
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end |
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if map_editor_state.selected_tile then |
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if map_editor_state.selected_tile then |
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if win:key_pressed"a" then |
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if win:key_down"a" then |
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-- make the selected tile 'mountain' |
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-- make the selected tile 'mountain' |
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map_editor_state.selected_tile.elevation = 0.75 |
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map_editor_state.selected_tile.elevation = 0.75 |
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map_editor_state.selected_tile.node("circle").color = map_elevation_color(map_editor_state.selected_tile.elevation) |
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map_editor_state.selected_tile.node("circle").color = map_elevation_color(map_editor_state.selected_tile.elevation) |
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elseif win:key_pressed"w" then |
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elseif win:key_down"w" then |
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-- make the selected tile 'water' |
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-- make the selected tile 'water' |
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map_editor_state.selected_tile.elevation = -0.75 |
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map_editor_state.selected_tile.elevation = -0.75 |
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map_editor_state.selected_tile.node("circle").color = map_elevation_color(map_editor_state.selected_tile.elevation) |
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map_editor_state.selected_tile.node("circle").color = map_elevation_color(map_editor_state.selected_tile.elevation) |
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elseif win:key_pressed"d" then |
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elseif win:key_down"d" then |
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-- make the selected tile 'dirt' |
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-- make the selected tile 'dirt' |
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map_editor_state.selected_tile.elevation = 0.25 |
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map_editor_state.selected_tile.elevation = 0.25 |
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map_editor_state.selected_tile.node("circle").color = map_elevation_color(map_editor_state.selected_tile.elevation) |
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map_editor_state.selected_tile.node("circle").color = map_elevation_color(map_editor_state.selected_tile.elevation) |
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elseif win:key_pressed"g" then |
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elseif win:key_down"g" then |
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-- make the selected tile 'grass' |
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-- make the selected tile 'grass' |
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map_editor_state.selected_tile.elevation = -0.25 |
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map_editor_state.selected_tile.elevation = -0.25 |
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map_editor_state.selected_tile.node("circle").color = map_elevation_color(map_editor_state.selected_tile.elevation) |
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map_editor_state.selected_tile.node("circle").color = map_elevation_color(map_editor_state.selected_tile.elevation) |
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