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better flags

main
Nicholas Hayashi 4 years ago
parent
commit
1389fcf24b
  1. 22
      main.c

22
main.c

@ -150,8 +150,26 @@ void draw_board_unicode() {
printf("\t a b c d e f g h\n"); printf("\t a b c d e f g h\n");
} }
void print_square(square* s) {
printf("square: %d\n", s ? s->flags : 0);
char* flags_to_string(int flags) {
switch (flags) {
case PAWN | LIGHT: return "white pawn";
case ROOK | LIGHT: return "white rook";
case KNIGHT | LIGHT: return "white knight";
case BISHOP | LIGHT: return "white bishop";
case QUEEN | LIGHT: return "white queen";
case KING | LIGHT: return "white king";
case PAWN | DARK: return "black pawn";
case ROOK | DARK: return "black root";
case KNIGHT | DARK: return "black knight";
case BISHOP | DARK: return "black bishop";
case QUEEN | DARK: return "black queen";
case KING | DARK: return "black king";
}
}
void print_square(int x, int y, square* s) {
printf("%d,%d - %s", x, y, flags_to_string(s->flags));
} }
// all pieces can't move to a square if another piece of the same color occupies it // all pieces can't move to a square if another piece of the same color occupies it

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