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Nicholas Hayashi
ab1b0b3e4f
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3 years ago | |
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res | 3 years ago | |
src | 3 years ago | |
.gitignore | 3 years ago | |
README.md | 3 years ago | |
build.sh | 3 years ago | |
color.lua | 4 years ago | |
conf.lua | 3 years ago | |
curves.lua | 4 years ago | |
main.lua | 3 years ago | |
sound.lua | 3 years ago | |
texture.lua | 3 years ago |
README.md
INTRODUCTION
This is a tower defense game. It's made using lua, and the amulet game engine made by Ian Maclarty. If you are interested in a library of code for dealing with hexagonal grids/geometry in your (amulet or lua based) game, the file src/hexyz.lua may be of interest to you, as may be the resources below.
RESOURCES
- Hex Map 1 - unity tutorial for hexagon grids with some useful generalized math.
- Hexagonal Grids - the best resource on hexagonal grids on the internet.
- Amulet Docs - amulet documentation.