hexyz is tower defense game, and a lua library for dealing with hexagonal grids
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Nicholas Hayashi aae662bef1 load towers from specfile, build broken 3 years ago
data load towers from specfile, build broken 3 years ago
res more map editor stuff, end game stats 3 years ago
src load towers from specfile, build broken 3 years ago
.gitignore gitignore aseprite 3 years ago
README.md idk 3 years ago
STYLEGUIDE.md add styleguide 3 years ago
build.sh update res 3 years ago
color.lua idk! 3 years ago
conf.lua a billion things 3 years ago
curves.lua idk 4 years ago
main.lua load towers from specfile, build broken 3 years ago
sound.lua tracks, balancing 3 years ago
texture.lua more map editor stuff, end game stats 3 years ago

README.md

INTRODUCTION

This is a tower defense game. It's made using lua, and the amulet game engine made by Ian Maclarty. If you are interested in a library of code for dealing with hexagonal grids/geometry in your (amulet or lua based) game, the file src/hexyz.lua may be of interest to you, as may be the resources below.

RESOURCES

  • Hex Map 1 - unity tutorial for hexagon grids with some useful generalized math.
  • Hexagonal Grids - the best resource on hexagonal grids on the internet.
  • Amulet Docs - amulet documentation.