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@ -1,24 +0,0 @@ |
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function load_textures() |
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TEX_MARQUIS = am.texture2d("../res/marquis.png") |
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TEX_ARROW = am.texture2d("../res/arrow.png") |
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TEX_WALL_CLOSED = am.texture2d("../res/wall_closed.png") |
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TEX_TOWER1 = am.texture2d("../res/tower1.png") |
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TEX_TOWER2 = am.texture2d("../res/tower2.png") |
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TEX_MOB1_1 = am.texture2d("../res/mob1_1.png") |
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TEX_MOB2_1 = am.texture2d("../res/mob2_1.png") |
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end |
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function pack_texture_into_sprite(texture, width, height) |
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return am.sprite{ |
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texture = texture, |
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s1 = 0, s2 = 1, t1 = 0, t2 = 1, |
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x1 = 0, x2 = width, width = width, |
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y1 = 0, y2 = height, height = height |
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} |
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end |
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