|
@ -15,6 +15,7 @@ TOWER_SPECS = { |
|
|
placement_rules_text = "Place on mountains or on Walls", |
|
|
placement_rules_text = "Place on mountains or on Walls", |
|
|
short_description = "Long range laser tower", |
|
|
short_description = "Long range laser tower", |
|
|
texture = TEXTURES.TOWER_REDEYE, |
|
|
texture = TEXTURES.TOWER_REDEYE, |
|
|
|
|
|
icon_texture = TEXTURES.TOWER_REDEYE_ICON, |
|
|
base_cost = 25, |
|
|
base_cost = 25, |
|
|
}, |
|
|
}, |
|
|
[TOWER_TYPE.LIGHTHOUSE] = { |
|
|
[TOWER_TYPE.LIGHTHOUSE] = { |
|
@ -22,6 +23,7 @@ TOWER_SPECS = { |
|
|
placement_rules_text = "Place next to - but not on - water or moats", |
|
|
placement_rules_text = "Place next to - but not on - water or moats", |
|
|
short_description = "Attracts and distracts mobs", |
|
|
short_description = "Attracts and distracts mobs", |
|
|
texture = TEXTURES.TOWER_LIGHTHOUSE, |
|
|
texture = TEXTURES.TOWER_LIGHTHOUSE, |
|
|
|
|
|
icon_texture = TEXTURES.TOWER_LIGHTHOUSE_ICON, |
|
|
base_cost = 25 |
|
|
base_cost = 25 |
|
|
}, |
|
|
}, |
|
|
[TOWER_TYPE.WALL] = { |
|
|
[TOWER_TYPE.WALL] = { |
|
@ -29,6 +31,7 @@ TOWER_SPECS = { |
|
|
placement_rules_text = "Place on grass or dirt", |
|
|
placement_rules_text = "Place on grass or dirt", |
|
|
short_description = "Restricts movement", |
|
|
short_description = "Restricts movement", |
|
|
texture = TEXTURES.TOWER_WALL, |
|
|
texture = TEXTURES.TOWER_WALL, |
|
|
|
|
|
icon_texture = TEXTURES.TOWER_WALL_ICON, |
|
|
base_cost = 5, |
|
|
base_cost = 5, |
|
|
}, |
|
|
}, |
|
|
[TOWER_TYPE.MOAT] = { |
|
|
[TOWER_TYPE.MOAT] = { |
|
@ -36,6 +39,7 @@ TOWER_SPECS = { |
|
|
placement_rules_text = "Place on grass or dirt", |
|
|
placement_rules_text = "Place on grass or dirt", |
|
|
short_description = "Restricts movement", |
|
|
short_description = "Restricts movement", |
|
|
texture = TEXTURES.TOWER_MOAT, |
|
|
texture = TEXTURES.TOWER_MOAT, |
|
|
|
|
|
icon_texture = TEXTURES.TOWER_MOAT_ICON, |
|
|
base_cost = 5, |
|
|
base_cost = 5, |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
@ -52,6 +56,9 @@ end |
|
|
function get_tower_texture(tower_type) |
|
|
function get_tower_texture(tower_type) |
|
|
return TOWER_SPECS[tower_type] and TOWER_SPECS[tower_type].texture |
|
|
return TOWER_SPECS[tower_type] and TOWER_SPECS[tower_type].texture |
|
|
end |
|
|
end |
|
|
|
|
|
function get_tower_icon_texture(tower_type) |
|
|
|
|
|
return TOWER_SPECS[tower_type] and TOWER_SPECS[tower_type].icon_texture |
|
|
|
|
|
end |
|
|
function get_tower_base_cost(tower_type) |
|
|
function get_tower_base_cost(tower_type) |
|
|
return TOWER_SPECS[tower_type] and TOWER_SPECS[tower_type].base_cost |
|
|
return TOWER_SPECS[tower_type] and TOWER_SPECS[tower_type].base_cost |
|
|
end |
|
|
end |
|
@ -194,6 +201,16 @@ function update_tower_lighthouse(tower, tower_index) |
|
|
|
|
|
|
|
|
if made_it then |
|
|
if made_it then |
|
|
m.path = path |
|
|
m.path = path |
|
|
|
|
|
|
|
|
|
|
|
local area = spiral_map(tower.hex, tower.range) |
|
|
|
|
|
for _,h in pairs(area) do |
|
|
|
|
|
local node = HEX_MAP[h.x][h.y].node"circle" |
|
|
|
|
|
local initial_color = node.color |
|
|
|
|
|
node:late_action(am.series{ |
|
|
|
|
|
am.tween(node, 0.1, { color = COLORS.SUNRAY }), |
|
|
|
|
|
am.tween(node, 0.1, { color = initial_color }) |
|
|
|
|
|
}) |
|
|
|
|
|
end |
|
|
end |
|
|
end |
|
|
end |
|
|
end |
|
|
end |
|
|
end |
|
|