Nicholas Hayashi
4 years ago
commit
a8351d353f
1 changed files with 211 additions and 0 deletions
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211src/main.c
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#include <stdint.h> |
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#include <stdio.h> |
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#include <locale.h> |
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enum square_states { |
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PAWN = 0x1, |
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KNIGHT = 0x2, |
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BISHOP = 0x4, |
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ROOK = 0x8, |
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QUEEN = 0x10, |
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KING = 0x20, |
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LIGHT = 0x40, |
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DARK = 0x80 |
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}; |
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typedef struct { |
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uint8_t flags; |
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} square; |
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static square *board[8][8] = { |
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{ /* A */ |
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&(square) { ROOK | LIGHT }, |
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&(square) { PAWN | LIGHT }, |
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NULL, |
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NULL, |
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NULL, |
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NULL, |
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&(square) { PAWN | DARK }, |
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&(square) { ROOK | DARK } |
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}, |
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{ /* B */ |
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&(square) { KNIGHT | LIGHT }, |
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&(square) { PAWN | LIGHT }, |
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NULL, |
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NULL, |
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NULL, |
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NULL, |
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&(square) { PAWN | DARK }, |
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&(square) { KNIGHT | DARK } |
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}, |
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{ /* C */ |
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&(square) { BISHOP | LIGHT }, |
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&(square) { PAWN | LIGHT }, |
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NULL, |
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NULL, |
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NULL, |
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NULL, |
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&(square) { PAWN | DARK }, |
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&(square) { BISHOP | DARK } |
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}, |
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{ /* D */ |
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&(square) { QUEEN | LIGHT }, |
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&(square) { PAWN | LIGHT }, |
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NULL, |
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NULL, |
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NULL, |
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NULL, |
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&(square) { PAWN | DARK }, |
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&(square) { QUEEN | DARK } |
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}, |
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{ /* E */ |
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&(square) { KING | LIGHT }, |
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&(square) { PAWN | LIGHT }, |
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NULL, |
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NULL, |
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NULL, |
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NULL, |
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&(square) { PAWN | DARK }, |
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&(square) { KING | DARK } |
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}, |
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{ /* F */ |
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&(square) { BISHOP | LIGHT }, |
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&(square) { PAWN | LIGHT }, |
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NULL, |
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NULL, |
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NULL, |
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NULL, |
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&(square) { PAWN | DARK }, |
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&(square) { BISHOP | DARK } |
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}, |
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{ /* G */ |
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&(square) { KNIGHT | LIGHT }, |
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&(square) { PAWN | LIGHT }, |
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NULL, |
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NULL, |
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NULL, |
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NULL, |
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&(square) { PAWN | DARK }, |
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&(square) { KNIGHT | DARK } |
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}, |
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{ /* H */ |
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&(square) { ROOK | LIGHT }, |
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&(square) { PAWN | LIGHT }, |
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NULL, |
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NULL, |
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NULL, |
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NULL, |
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&(square) { PAWN | DARK }, |
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&(square) { ROOK | DARK } |
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} |
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}; |
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void draw_board_unicode() { |
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for (int i = 0; i < 8; i++) { |
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printf("\t%c ", '0' + 8 - i); |
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for (int j = 0; j < 8; j++) { |
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// reset the color settings |
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printf("\e[0m"); |
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square* s = board[j][7 - i]; |
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// color the background of the squares |
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if ((i + j + 1) % 2 == 0) { |
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printf("\e[0;100m"); |
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} else { |
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printf("\e[0;107m"); |
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} |
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// fill in the blanks |
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if (s == NULL) { |
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printf(" "); |
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continue; |
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} |
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// else, print the unicode character for the piece on that square |
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switch (s->flags) { |
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case PAWN | LIGHT: printf("%lc ", 0x2659); break; |
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case ROOK | LIGHT: printf("%lc ", 0x2656); break; |
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case KNIGHT | LIGHT: printf("%lc ", 0x2658); break; |
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case BISHOP | LIGHT: printf("%lc ", 0x2657); break; |
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case QUEEN | LIGHT: printf("%lc ", 0x2655); break; |
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case KING | LIGHT: printf("%lc ", 0x2654); break; |
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case PAWN | DARK: printf("%lc ", 0x265F); break; |
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case ROOK | DARK: printf("%lc ", 0x265C); break; |
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case KNIGHT | DARK: printf("%lc ", 0x265E); break; |
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case BISHOP | DARK: printf("%lc ", 0x265D); break; |
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case QUEEN | DARK: printf("%lc ", 0x265B); break; |
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case KING | DARK: printf("%lc ", 0x265A); break; |
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} |
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} |
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printf("\e[0m\n"); |
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} |
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printf("\t a b c d e f g h\n"); |
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} |
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void print_square(square* s) { |
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printf("square: %d\n", s ? s->flags : 0); |
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} |
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int rank_to_board_index(char c) { |
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if (c >= 'a') { |
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return c - 'a'; |
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} else { |
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return c - 'A'; |
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} |
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} |
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int file_to_board_index(char c) { |
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return c - '0' - 1; |
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} |
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int handle_move(char in[6]) { |
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int source_position_rank = rank_to_board_index(in[0]); |
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int source_position_file = file_to_board_index(in[1]); |
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int target_position_rank = rank_to_board_index(in[2]); |
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int target_position_file = file_to_board_index(in[3]); |
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square* source = board[source_position_rank][source_position_file]; |
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square* target = board[target_position_rank][target_position_file]; |
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if (source == NULL) { |
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return -3; |
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} |
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board[target_position_rank][target_position_file] = source; |
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board[source_position_rank][source_position_file] = NULL; |
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return 0; |
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} |
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int main(void) { |
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setlocale(LC_CTYPE, ""); |
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char in[6]; |
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do { |
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draw_board_unicode(); |
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printf("\n"); |
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if (fgets(in, 6, stdin) == NULL) { |
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return 1; |
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} |
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switch (handle_move(in)) { |
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case -1: printf("first character should be A-H\n"); continue; |
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case -2: printf("second character should be 1-8\n"); continue; |
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case -3: printf("there isn't a piece on that square!\n"); continue; |
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} |
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} while (1); |
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return 0; |
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} |
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