hexyz is tower defense game, and a lua library for dealing with hexagonal grids
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COLORS = {
TRANSPARENT = vec4(0.6),
TRANSPARENT1 = vec4(0.4),
-- tones
WHITE = vec4(1, 1, 0.95, 1),
PALE_SILVER = vec4(193/255, 178/255, 171/255, 1),
BLACK = vec4(0, 0, 0.05, 1),
VERY_DARK_GRAY = vec4(35/255, 35/255, 25/255, 1),
TRUE_BLACK = vec4(0, 0, 0, 1),
EIGENGRAU = vec4(0, 0, 0.02, 1),
-- non-standard ??? hues
WATER = vec4(0.12, 0.25, 0.3, 1),
GRASS = vec4(0.05, 0.22, 0.11, 1),
DIRT = vec4(0.22, 0.20, 0.10, 1),
MOUNTAIN = vec4(0.95, 0.30, 0.20, 1),
-- hues
CLARET = vec4(139/255, 30/255, 63/255, 1),
SUNRAY = vec4(228/255, 179/255, 99/255, 1),
GREEN_YELLOW = vec4(204/255, 255/255, 102/255, 1),
BLUE = vec4(50/255, 50/255, 180/255, 1),
MAGENTA = vec4(183/255, 0/255, 213/255, 1),
}