hexyz is tower defense game, and a lua library for dealing with hexagonal grids
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function load_textures()
TEX_MARQUIS = am.texture2d("res/marquis.png")
TEX_BUTTON1 = am.texture2d("res/button1.png")
TEX_WIDER_BUTTON1 = am.texture2d("res/wider_button1.png")
TEX_TAB_ICON = am.texture2d("res/tab_icon.png")
TEX_ARROW = am.texture2d("res/arrow.png")
TEX_RADAR1 = am.texture2d("res/radar.png")
TEX_SATELLITE = am.texture2d("res/satelite.png")
TEX_WALL_CLOSED = am.texture2d("res/wall_closed.png")
TEX_MOAT1 = am.texture2d("res/moat1.png")
TEX_TOWER1 = am.texture2d("res/tower1.png")
TEX_TOWER2 = am.texture2d("res/tower2.png")
TEX_MOB1_1 = am.texture2d("res/mob1_1.png")
TEX_MOB2_1 = am.texture2d("res/mob2_1.png")
end
function pack_texture_into_sprite(texture, width, height)
return am.sprite{
texture = texture,
s1 = 0, s2 = 1, t1 = 0, t2 = 1,
x1 = 0, x2 = width, width = width,
y1 = 0, y2 = height, height = height
}
end