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							35 lines
						
					
					
						
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							35 lines
						
					
					
						
							1.4 KiB
						
					
					
				
								
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								Warzone 2 is a concept for a browser-based, hexagonal grid tower defense game.
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								The working title is informal and will be changed. 
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								It comes from a browser flash game called Warzone Tower Defense.
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								Javascript, html5 Canvas will be the host.
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								        Concept:
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								    In warzone tower defense (the original), the most powerful tower you can 
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								purchase is the wall block. It isn't a proper tower at 1/4 the real-estate -
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								not to mention the fact it does not have offensive capabilities. The best 
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								strategy revolves around figuring out the optimal defensive structure to erect
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								with wall blocks. Warzone 2 wants to continue with this strong gameplay theme
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								of the construction of defensive structures. This differs from the typical
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								tower defense in that the towers really aren't the primary focus. The focus
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								is the landscape + defensive structre on and around which you build the towers. 
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								    Supporting this theme is a hexagonal 2D grid - 3D would be too avant-garde. 
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								Having 50% more directional choice for units will in theory make for much more 
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								interesting defensive structures. Along with it is random map generation.
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								    Hex tiles will have a variety of properties:
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								            - Height Level [-2 .. 2]
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								        Tiles can be raised or lowered relative to others. This will effect
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								        building, towers, enemy pathing and more.
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								            - Plot
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								        Tiles can contain natural resources or hazards on top of its natural
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								        texture. 
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