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30 lines
1.1 KiB
30 lines
1.1 KiB
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TEXTURES = {
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BUTTON1 = am.texture2d("res/button1.png"),
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WIDER_BUTTON1 = am.texture2d("res/wider_button1.png"),
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TAB_ICON = am.texture2d("res/tab_icon.png"),
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SATELLITE = am.texture2d("res/satelite.png"),
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TOWER_REDEYE = am.texture2d("res/tower_redeye.png"),
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TOWER_LIGHTHOUSE = am.texture2d("res/tower_lighthouse.png"),
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TOWER_WALL = am.texture2d("res/tower_wall.png"),
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TOWER_MOAT = am.texture2d("res/tower_moat.png"),
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TOWER_REDEYE_ICON = am.texture2d("res/tower_redeye_icon.png"),
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TOWER_LIGHTHOUSE_ICON = am.texture2d("res/tower_lighthouse_icon.png"),
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TOWER_WALL_ICON = am.texture2d("res/tower_wall_icon.png"),
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TOWER_MOAT_ICON = am.texture2d("res/tower_moat_icon.png"),
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MOB_BEEPER = am.texture2d("res/mob_beeper.png"),
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}
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function pack_texture_into_sprite(texture, width, height)
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return am.sprite{
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texture = texture,
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s1 = 0, s2 = 1, t1 = 0, t2 = 1,
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x1 = 0, x2 = width, width = width,
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y1 = 0, y2 = height, height = height
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}
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end
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