----- INTRODUCTION [1.1] --------------------------------------------------- --[[ author@churchianity.ca this is a library for using hexagonal grids in amulet/lua. it is extremely incomplete. the following list of features is either implemented shoddily, or not at all. if you want an actual good resource, go to [1.9]. ----- COORDINATE SYSTEMS [1.2] ---------------------------------------------- * as much coordinate manipulation as possible is done internally. depending on the task, uses either Axial, Cube, or Doubled coordinates. * three different ways of returning and sending coordinates: 1) amulet vectors 2) lua tables 3) individual coordinate numbers so you can use what your graphics library likes best! ----- MAPS & MAP STORAGE [1.3] ------------------------------------------------- some map shapes: parallelogram, rectangular, hexagonal, triangular. (and more) * storage system based on map shape - see chart: ________________________________________________________________________ | SHAPE : MAP STORAGE | |------------------------------------------------------------------------| | parallelogram : unordered, hash-like OR ordered, array-like | | rectangular : unordered, hash-like OR ordered, array-like | | hexagonal : unordered, hash-like OR ordered, array-like | | triangular : unordered, hash-like OR ordered, array-like | | ring : ordered, array-like | | spiral : ordered, array-like** | | arbitrary : unordered, hash-like | |________________________________________________________________________| ** note that a spiral map is just a hexagonal one with a particular order. ----- CONVENTIONS AND TERMINOLOGY [1.8] ----------------------------------------- because so many different kinds of coordinate pairs, trios ----- RESOURCES USED TO DEVELOP THIS LIBRARY, AND FOR WHICH I AM GRATEFUL [1.9] - * https://catlikecoding.com/unity/tutorials/hex-map/ -> unity tutorial for hexagon grids with some useful generalized math. * https://youtube.com/watch?v=fNk_zzaMoSs&list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab -> amazing series on linear algebra by 3Blue1Brown * https://redblobgames.com/grid/hexagons -> now THE resource on hexagonal grids on the internet. * http://amulet.xyz/doc -> amulet documentation. ]]