Nicholas Hayashi
3 years ago
5 changed files with 117 additions and 20 deletions
-
12main.lua
-
5src/game.lua
-
28src/grid.lua
-
34src/hexyz.lua
-
58src/map-editor.lua
@ -0,0 +1,58 @@ |
|||
|
|||
local map_editor_state = { |
|||
map = {}, |
|||
world = {} |
|||
} |
|||
|
|||
local function deselect_tile() |
|||
win.scene:remove("tile_select_box") |
|||
end |
|||
|
|||
function map_editor_action() |
|||
local mouse = win:mouse_position() |
|||
local hex = pixel_to_hex(mouse - WORLDSPACE_COORDINATE_OFFSET, vec2(HEX_SIZE)) |
|||
local rounded_mouse = hex_to_pixel(hex, vec2(HEX_SIZE)) + WORLDSPACE_COORDINATE_OFFSET |
|||
local evenq = hex_to_evenq(hex) |
|||
local tile = hex_map_get(map_editor_state.map, hex) |
|||
local interactable = evenq_is_in_interactable_region(evenq{ y = -evenq.y }) |
|||
|
|||
if win:mouse_pressed"left" then |
|||
deselect_tile() |
|||
|
|||
win.scene:remove("tile_select_box") |
|||
win.scene:append(( |
|||
am.translate(rounded_mouse) |
|||
^ pack_texture_into_sprite(TEXTURES.SELECT_BOX, HEX_SIZE*2, HEX_SIZE*2, COLORS.SUNRAY) |
|||
) |
|||
:tag"tile_select_box" |
|||
) |
|||
end |
|||
|
|||
-- update the cursor |
|||
if not interactable then |
|||
win.scene("cursor").hidden = true |
|||
|
|||
else |
|||
win.scene("cursor").hidden = false |
|||
win.scene("cursor_translate").position2d = rounded_mouse |
|||
end |
|||
end |
|||
|
|||
function map_editor_init() |
|||
local map_editor_scene = am.group():tag"map_editor" |
|||
|
|||
map_editor_state.map = default_map_editor_map() |
|||
map_editor_state.world = make_hex_grid_scene(map_editor_state.map) |
|||
|
|||
map_editor_scene:append(map_editor_state.world) |
|||
|
|||
win.scene:remove("map_editor") |
|||
win.scene:append(map_editor_scene) |
|||
win.scene:append( |
|||
am.translate(HEX_GRID_CENTER):tag"cursor_translate" |
|||
^ make_hex_cursor(0, COLORS.TRANSPARENT):tag"cursor" |
|||
) |
|||
|
|||
win.scene:late_action(map_editor_action) |
|||
end |
|||
|
Write
Preview
Loading…
Cancel
Save
Reference in new issue