From 965477f4557e483d575d8aa8906a27404b4603ad Mon Sep 17 00:00:00 2001 From: Nicholas Hayashi Date: Tue, 11 Jan 2022 16:29:06 -0500 Subject: [PATCH] try lua saves --- main.lua | 2 +- src/game.lua | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/main.lua b/main.lua index ddf7fc2..7c6fbc9 100644 --- a/main.lua +++ b/main.lua @@ -177,7 +177,7 @@ function main_scene(do_backdrop, do_logo) { texture = TEXTURES.LOAD_GAME_HEX, action = function() - local save = am.load_state("save", "json") + local save = am.load_state("save", "lua") if save then game_init(save) diff --git a/src/game.lua b/src/game.lua index b5e3d65..904e445 100644 --- a/src/game.lua +++ b/src/game.lua @@ -22,7 +22,7 @@ local game_scene_menu_options = { { texture = TEXTURES.LOAD_GAME_HEX, action = function() - local save = am.load_state("save", "json") + local save = am.load_state("save", "lua") if save then game_init(save) @@ -741,7 +741,7 @@ function game_end() end function game_save() - am.save_state("save", game_serialize(), "json") + am.save_state("save", game_serialize(), "lua") gui_alert("succesfully saved!") end