diff --git a/main.lua b/main.lua index ddf7fc2..7c6fbc9 100644 --- a/main.lua +++ b/main.lua @@ -177,7 +177,7 @@ function main_scene(do_backdrop, do_logo) { texture = TEXTURES.LOAD_GAME_HEX, action = function() - local save = am.load_state("save", "json") + local save = am.load_state("save", "lua") if save then game_init(save) diff --git a/src/game.lua b/src/game.lua index b5e3d65..904e445 100644 --- a/src/game.lua +++ b/src/game.lua @@ -22,7 +22,7 @@ local game_scene_menu_options = { { texture = TEXTURES.LOAD_GAME_HEX, action = function() - local save = am.load_state("save", "json") + local save = am.load_state("save", "lua") if save then game_init(save) @@ -741,7 +741,7 @@ function game_end() end function game_save() - am.save_state("save", game_serialize(), "json") + am.save_state("save", game_serialize(), "lua") gui_alert("succesfully saved!") end